break widget related stuff into its own project as the main HB project was just becoming too bloated
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@@ -18,6 +18,7 @@
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<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Hyperbar.Widget\Hyperbar.Widget.csproj" />
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<ProjectReference Include="..\Hyperbar.Windows.Controls\Hyperbar.Windows.Controls.csproj" />
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<ProjectReference Include="..\Hyperbar.Windows.UI\Hyperbar.Windows.UI.csproj" />
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<ProjectReference Include="..\Hyperbar\Hyperbar.csproj" />
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@@ -1,3 +1,4 @@
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using Hyperbar.Widget;
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using Microsoft.Extensions.DependencyInjection;
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using Windows.Media.Control;
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@@ -1,4 +1,6 @@
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namespace Hyperbar.Windows.MediaController;
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using Hyperbar.Widget;
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namespace Hyperbar.Windows.MediaController;
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public class MediaControllerWidgetConfiguration :
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WidgetConfiguration
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@@ -1,4 +1,5 @@
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using CommunityToolkit.Mvvm.Input;
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using Hyperbar.Widget;
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using System.Windows.Input;
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namespace Hyperbar.Windows.MediaController;
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@@ -1,4 +1,5 @@
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using CommunityToolkit.Mvvm.Input;
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using Hyperbar.Widget;
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namespace Hyperbar.Windows.MediaController;
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@@ -1,4 +1,6 @@
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namespace Hyperbar.Windows.MediaController;
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using Hyperbar.Widget;
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namespace Hyperbar.Windows.MediaController;
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public class MediaControllerWidgetViewModel(ITemplateFactory templateFactory,
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IServiceFactory serviceFactory,
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@@ -1,5 +1,6 @@
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using Hyperbar.Widget;
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using System.Windows.Input;
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namespace Hyperbar.Windows.MediaController;
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