wrapped custom widget items in containers so we have more control of the surrounding, i.e. divider
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
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<UseWinUI>true</UseWinUI>
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<UseRidGraph>true</UseRidGraph>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="MediaControllerView.xaml" />
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<None Remove="MediaControllerWidgetView.xaml" />
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<None Remove="MediaInformationView.xaml" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.4.230913002" />
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<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.755" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Hyperbar.Windows.UI\Hyperbar.Windows.UI.csproj" />
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<ProjectReference Include="..\Hyperbar\Hyperbar.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Page Update="MediaInformationView.xaml">
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Page Update="MediaControllerView.xaml">
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Page Update="MediaControllerWidgetView.xaml">
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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</Project>
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