15 lines
366 B
HLSL
15 lines
366 B
HLSL
sampler2D implicitInput : register(s0);
|
|
float scale : register(c0);
|
|
|
|
float4 main(float2 uv : TEXCOORD) : COLOR
|
|
{
|
|
float4 color = tex2D(implicitInput, uv);
|
|
|
|
float4 complement;
|
|
float intensity = (color.r + color.g + color.b) / 3;
|
|
|
|
complement.rgb = color.rgb * (1 - scale) + intensity * scale;
|
|
complement.a = color.a;
|
|
|
|
return complement;
|
|
} |