Added badgeplacement
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@@ -5,7 +5,6 @@ using Avalonia.Media;
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using Path = Avalonia.Controls.Shapes.Path;
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namespace Toolkit.UI.Controls.Avalonia;
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public class ContentBadge :
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ContentControl
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{
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@@ -15,8 +14,17 @@ public class ContentBadge :
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public static readonly StyledProperty<double> BadgeSizeProperty =
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AvaloniaProperty.Register<ContentBadge, double>(nameof(BadgeSize), 14);
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public static readonly StyledProperty<ContentBadgePlacement> BadgePlacementProperty =
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AvaloniaProperty.Register<ContentBadge, ContentBadgePlacement>(nameof(BadgePlacement), ContentBadgePlacement.BottomRight);
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private ContentControl? badgeContent;
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public ContentBadgePlacement BadgePlacement
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{
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get => GetValue(BadgePlacementProperty);
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set => SetValue(BadgePlacementProperty, value);
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}
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public string? BadgePath
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{
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get => GetValue(BadgePathProperty);
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@@ -44,15 +52,36 @@ public class ContentBadge :
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double adjustedStrokeWidth = Math.Min(scaleX, scaleY) * 8;
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Geometry knockoutGeometry = geometry.GetWidenedGeometry(new Pen(new SolidColorBrush(Colors.Transparent), adjustedStrokeWidth);
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Geometry knockoutGeometry = geometry.GetWidenedGeometry(new Pen(new SolidColorBrush(Colors.Transparent), adjustedStrokeWidth));
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TransformGroup transformGroup = new();
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transformGroup.Children.Add(new ScaleTransform(scaleX, scaleY));
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double scaledWidth = knockoutGeometry.Bounds.Width * scaleX;
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double scaledHeight = knockoutGeometry.Bounds.Height * scaleY;
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double offsetX = backgroundWidth - scaledWidth;
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double offsetY = backgroundHeight - scaledHeight;
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double offsetX = 0;
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double offsetY = 0;
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switch (BadgePlacement)
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{
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case ContentBadgePlacement.TopLeft:
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offsetX = 0;
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offsetY = 0;
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break;
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case ContentBadgePlacement.TopRight:
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offsetX = backgroundWidth - scaledWidth;
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offsetY = 0;
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break;
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case ContentBadgePlacement.BottomLeft:
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offsetX = 0;
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offsetY = backgroundHeight - scaledHeight;
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break;
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case ContentBadgePlacement.BottomRight:
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offsetX = backgroundWidth - scaledWidth;
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offsetY = backgroundHeight - scaledHeight;
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break;
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}
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transformGroup.Children.Add(new TranslateTransform(offsetX, offsetY));
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knockoutGeometry.Transform = transformGroup;
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@@ -0,0 +1,10 @@
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namespace Toolkit.UI.Controls.Avalonia;
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public enum ContentBadgePlacement
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{
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TopLeft,
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TopRight,
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BottomLeft,
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BottomRight
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}
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