Rework navigation so we can resolve by key now

This commit is contained in:
Dan Clark
2024-11-17 23:09:26 +00:00
parent 796ef41e3f
commit 7a9028bbeb
26 changed files with 371 additions and 88 deletions
+58
View File
@@ -0,0 +1,58 @@
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Toolkit.Foundation;
namespace Toolkit.WinUI;
public class ContentControlHandler :
IHandler<NavigateTemplateEventArgs>
{
public void Handle(NavigateTemplateEventArgs args)
{
if (args.Region is ContentControl contentControl)
{
if (args.Template is Control control)
{
TaskCompletionSource taskCompletionSource = new();
void HandleLoaded(object? sender, RoutedEventArgs args)
{
control.Loaded -= HandleLoaded;
if (control.DataContext is object content)
{
if (content is IActivation activation)
{
activation.IsActive = true;
}
}
taskCompletionSource.SetResult();
}
void HandleUnloaded(object? sender, RoutedEventArgs args)
{
control.Unloaded -= HandleLoaded;
if (control.DataContext is object content)
{
if (content is IActivation activation)
{
activation.IsActive = false;
}
if (content is IDisposable disposable)
{
disposable.Dispose();
}
}
}
control.Loaded += HandleLoaded;
control.Unloaded += HandleUnloaded;
control.DataContext = args.Content;
contentControl.Content = null;
contentControl.Content = control;
}
}
}
}