using System.IO.Ports; namespace Toolkit.Foundation; public class SerialConnection(SerialPort serialPort) : ISerialConnection { public bool IsOpen { get; private set; } public void Close() { if (IsOpen) { try { serialPort.Close(); } catch { } IsOpen = serialPort.IsOpen; } } public bool Open() { if (!IsOpen) { try { serialPort.Open(); serialPort.DiscardInBuffer(); serialPort.DiscardOutBuffer(); } catch { } IsOpen = serialPort.IsOpen; } return IsOpen; } }