Timer lock work done
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@@ -0,0 +1,102 @@
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using Toolkit.Foundation;
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using Timer = System.Threading.Timer;
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namespace Wallet;
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public class WalletInactivityTimer(WalletConfiguration configuration,
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IUserInteraction userInteraction,
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ISubscriber subscriber,
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IPublisher publisher) :
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IWalletInactivityTimer,
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INotificationHandler<ActivatedEventArgs<Wallet>>,
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INotificationHandler<DeactivatedEventArgs<Wallet>>,
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INotificationHandler<OpenedEventArgs<Wallet>>,
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INotificationHandler<ClosedEventArgs<Wallet>>
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{
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private bool isOpen;
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private Timer? timer;
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private readonly object timerLock = new();
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public void Initialize()
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{
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subscriber.Subscribe(this);
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timer = new Timer(OnTimedEvent, null, Timeout.Infinite, Timeout.Infinite);
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userInteraction.UserInteracted += OnUserInteracted;
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}
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public Task Handle(ActivatedEventArgs<Wallet> args)
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{
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if (isOpen)
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{
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ResetTimer();
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userInteraction.Start();
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}
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return Task.CompletedTask;
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}
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public Task Handle(DeactivatedEventArgs<Wallet> args)
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{
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if (isOpen)
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{
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ResetTimer();
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userInteraction.Stop();
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}
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return Task.CompletedTask;
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}
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public Task Handle(OpenedEventArgs<Wallet> args)
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{
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isOpen = true;
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return Task.CompletedTask;
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}
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public Task Handle(ClosedEventArgs<Wallet> args)
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{
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isOpen = false;
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StopTimer();
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userInteraction.Stop();
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return Task.CompletedTask;
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}
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private void ResetTimer()
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{
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lock (timerLock)
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{
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timer?.Change(configuration.LockTimeout ?? 300000, Timeout.Infinite);
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}
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}
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private void StopTimer()
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{
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lock (timerLock)
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{
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timer?.Change(Timeout.Infinite, Timeout.Infinite);
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}
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}
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private void OnTimedEvent(object? state)
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{
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if (isOpen)
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{
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publisher.PublishUI(new ClosedEventArgs<Wallet>());
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}
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}
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private void OnUserInteracted(object? sender, UserInteractedEventArgs args)
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{
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if (isOpen)
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{
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ResetTimer();
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}
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}
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public void Dispose()
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{
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userInteraction.UserInteracted -= OnUserInteracted;
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timer?.Dispose();
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}
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}
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